The Computer Vision Laboratory (CVL) was established in 1998 to conduct pure and applied research in computer vision. We are a vibrant growing group, contributing to an exciting expanding field. Our goal is to pursue a wide range of applied and theoretical problems across many areas. Members of the lab include faculty, postdocs, as well as graduate and undergraduate students from the Department of Computer Science and Engineering, and various other units from UNR. CVL collaborates extensively with many national labs across the country as well as with industry.
Research projects span a broad range of multidisciplinary topics, such as object recognition, visual motion analysis, 3D reconstruction, face detection/recognition, biometrics (i.e., fingerprint, hand), tracking and pose estimation of human body/head / hand / eye-gaze,surveillance and human activity recognition. Our research is supported by extensive funding from government agencies (i.e., NSF, ONR, NASA) and private industry (i.e., Ford, Motorola).
The laboratory has extensive state-of-the-art facilities for doing research, such as high-performance computers, image capture and display devices, software packages, robotic devices, and many other peripherals. The faculty and students of CVL actively publish their research results in many journals and conferences. Faculty of the lab offer a wide variety of courses in computer vision and related areas such as in pattern recognition and machine learning.
My teaching is mainly focused on visual computing, interactive gaming, machine learning, and robotics. In the past, I have taught classes in parallel computing, computer architecture, and microprocessors.
We are looking for motivated and intelligent graduate students. If you have any questions about our research or wish to join our team, please contact us.